Free Tools · Experimental

Text to Audio samples

Describe a sound, choose a length, get a royalty-free WAV sample: rain on a tin roof, a crowd in a stadium, a vintage phone ringing. Free with a SoundBoost account.

A sentence in, a sample out.

Text to Audio turns a short description into a sound sample: effects, ambiences, textures, the odd instrument hit. It is made for producers, game and film people, and anyone who needs "a door creaking in a stone corridor" at two in the morning. Samples are royalty-free; use them in anything.

#Using it

  1. Describe the sound
    A sentence works best: what makes the sound, where, and how it feels. "Bacon sizzling in a hot pan" beats "kitchen".
  2. Set the duration
    From 1 to 30 seconds. Short for one-shots, long for ambiences you will loop.
  3. Generate Audio
    Signed out? You will be asked to log in; the account is free. Generation takes a little while, the page tells you when it is done.
  4. Listen and Download
    A player with a waveform appears. Download saves a WAV you can drop straight into a project.

#Writing a good description

  • Name the source and the space. "A single hand clap in a tiled bathroom" gives you a clap and a reverb in one go.
  • Add motion or rhythm words for ambiences: "waves rolling in slowly", "traffic passing every few seconds".
  • Say what it is not. "Distant thunder, no rain" keeps the sample clean.
  • Keep it to one sound. Two events in one prompt tend to blur into each other; generate them separately and layer them yourself.

#Recent Generations

Below the generator there is a gallery of the latest samples made by everyone, with their prompts, a play button and a Download for each. It is a nice place to hear what the tool is good at, and to borrow a phrasing that worked. The gallery is public, so treat your prompt as something other people will read.

#Good to know

  • Output is always WAV, ready for a sampler or a timeline.
  • It is an experimental tool: some prompts land on the first try, some want a second wording. Generating again is free.
  • It makes sounds, not speech and not full songs. For a spoken line use a voice tool; for music, well, you have a studio.
  • Samples are not added to your mastering projects. Download what you like when you like it.
Can I use the samples commercially?

Yes. Everything generated here is royalty-free, in released music, games, films and ads included.

Why is the maximum 30 seconds?

Longer samples repeat themselves anyway. For a two-minute ambience, generate a 30 second one that loops cleanly and let your DAW do the rest.

It says the generation is taking longer than expected

Busy moments happen. Wait a little and press Generate again; nothing is charged either way.

Ready to hear it on your track?

Open Free Tools and try it yourself.

Try it on your own track

Open Free Tools and follow along.

Open the LUFS Meter