Text to Audio samples
Describe a sound, choose a length, get a royalty-free WAV sample: rain on a tin roof, a crowd in a stadium, a vintage phone ringing. Free with a SoundBoost account.
Text to Audio turns a short description into a sound sample: effects, ambiences, textures, the odd instrument hit. It is made for producers, game and film people, and anyone who needs "a door creaking in a stone corridor" at two in the morning. Samples are royalty-free; use them in anything.
#Using it
- Describe the soundA sentence works best: what makes the sound, where, and how it feels. "Bacon sizzling in a hot pan" beats "kitchen".
- Set the durationFrom 1 to 30 seconds. Short for one-shots, long for ambiences you will loop.
- Generate AudioSigned out? You will be asked to log in; the account is free. Generation takes a little while, the page tells you when it is done.
- Listen and DownloadA player with a waveform appears. Download saves a WAV you can drop straight into a project.
#Writing a good description
- Name the source and the space. "A single hand clap in a tiled bathroom" gives you a clap and a reverb in one go.
- Add motion or rhythm words for ambiences: "waves rolling in slowly", "traffic passing every few seconds".
- Say what it is not. "Distant thunder, no rain" keeps the sample clean.
- Keep it to one sound. Two events in one prompt tend to blur into each other; generate them separately and layer them yourself.
#Recent Generations
Below the generator there is a gallery of the latest samples made by everyone, with their prompts, a play button and a Download for each. It is a nice place to hear what the tool is good at, and to borrow a phrasing that worked. The gallery is public, so treat your prompt as something other people will read.
#Good to know
- Output is always WAV, ready for a sampler or a timeline.
- It is an experimental tool: some prompts land on the first try, some want a second wording. Generating again is free.
- It makes sounds, not speech and not full songs. For a spoken line use a voice tool; for music, well, you have a studio.
- Samples are not added to your mastering projects. Download what you like when you like it.
Can I use the samples commercially?
Yes. Everything generated here is royalty-free, in released music, games, films and ads included.
Why is the maximum 30 seconds?
Longer samples repeat themselves anyway. For a two-minute ambience, generate a 30 second one that loops cleanly and let your DAW do the rest.
It says the generation is taking longer than expected
Busy moments happen. Wait a little and press Generate again; nothing is charged either way.